As emulators progress in accuracy, there may be some regressions that occur and stability is typically one of them. Stability is more of a per-game factor that may change with new builds as new features get implemented. RPCS3 is stable enough to boot into games and play many of them with ease. How stable is RPCS3 in its current state? Please refer to the Quickstart Guide for detailed information on how to get started. How can I get started using RPCS3 on my PC? Today, RPCS3 is primarily developed by its two lead developers Nekotekina, kd-11 and backed by flourishing team of GitHub contributors. The emulator was later publicly released in June of 2012 and gained substantial attention from both the open-source community and PlayStation enthusiasts alike. RPCS3’s first successful boots were primarily composed of small homebrew projects and hardware tests. Initially hosted on Google Code, the project was eventually migrated to GitHub later on in its development. It was founded by programmers DH and Hykem. RPCS3 is a multi-platform open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows, Linux and BSD.
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